![]() ![]() While I am happy to be told I'm wrong, I'd imagine the idea of the sledgehammer, and certainly it's amazing potency, came after the destruction technology, which has caught the green eyes of the game's rivals. Plus, of course, you have a magic sledgehammer that can knock down multi-storey buildings in the space of about two minutes. For a start, a decent running jump can send you wafting through the air like Carl Lewis on steroids (well, more steroids), and with so many tumbling buildings, you're also an impressively robust little revolutionary fighter, able to withstand crushing injuries that would rend most of us to dust, or at least break the odd finger and displace our stylish neck-scarf. For all its claims about amazingly realistic physics, Red Faction: Guerrilla is not, it seems fair to observe, a beacon of verisimilitude.
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